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CULTURE
IN THE CULTURE
Just how much culture is there in author Iain Banks' greatest
SF creation, the Culture? Chris Gilmore asks the hard questions.
Ian Banks divides his literary output between mainstream novels
and SF. You can even tell which is which by looking for the 'M'
in his name - only the SF has it, by way of acknowledging his kinship
with the famous romantic novelist Rosie M. Banks.
The
SF takes places against a backdrop that looks very like a variant
on one of the standard set-ups, with mutated humans spread across
the galaxy interacting with alien species, Earth but a fading memory
etc.
It is the universe of the hyper-liberal, hyper-rationalist Culture,
a loose association of intelligent species and machines interpenetrating
rather than dominating much of the galaxy, which contains other
cultures both less and more advanced.
So rich is the Culture that no one who desires any degree of physical
luxury need work for it; consequently the competition for existential
rewards can combine unheard-of levels of tedium as well as great
ferocity.
But Banky's non-SF work came first, so it's worth taking a look
at his mainstream efforts. Bank's first published novel, The Wasp
Factory, achieved a genuine success de scandale. This was not done
by hype, pornography, blasphemy, or the detailed recounting of gruesome
events, though there's plenty of the last.
Instead Banks explored the psychology of a family where madness
had been actively sought and cultivated. The conviction he brought
to this distasteful and highly artificial theme, no less than the
wit, ingenuity and relish with which he developed its logic, won
him the rarest sort of acclaim: that ground out through the critic's
gritted teeth.
Two more books, Walking on Glass and The Bridge pursued themes
of madness and hallucination, after which he turned to something
more conventional. Consider this: You are a divorced women with
a young daughter, middleclass baggage and very little money, but
before your marriage you knew a big, ugly, talented musician who
had considerable affection for you. During your marriage he hits
the big time becoming a rock star, earning far more than it's possible
to squander, before retiring, heath intact, on a cushion of many
millions.
To your pleasure you meet again, and the old flame leaps up again
(it's amazing how it does that when you become loaded, isn't it?
Ed). He moves in with you, only then do you discover that since
he's met you again, he's divested himself of his entire fortune
- investments, cash, property, copyrights, the lot - dividing it
among a number of recipients. A drunken, violent old anarchist,
a glue sniffing delinquent and an expensive prostitute are typical
(he's also got a debt of $57,500 due in six weeks).
It sounds a strong (if contrived) way to open a novel. But this
is not the start of anything: it's the ending of Espedair Street,
and Banks obviously regards it as a happy finale. Barbara Cartland
eat your heart out!
Considering Phlebas
Turning to the SF, Banky began with Consider Phlebas, his story
of one man's involvement in an interstellar war, waged between the
religious alien Idirans and the Culture.
There's plenty of fast action, cat-and-mouse pursuits through deadly
environments, setpiece battles in space and so forth. Books of this
kind typically glorify warriors, if not war itself, but our Banks
is a hard-left pacifist, with political opinions much like those
of Billy Connolly (whom he strongly resembles). Banky therefore
subverts the tradition whenever he applies the conventions, making
Phlebas into a specialised form of literary satire.
Horza, the protagonist, is a shapeshifting bigot who joins the
wrong (Idiran) side out of superstition; poor Horza's also a mechanophobe,
and the Culture revels in its machines.
With no regard for the Idiran religion, he lies to his girlfriend
about everything, including his own subspecies, he kills his commander
in cold blood; and the enterprise for which he puts his life in
jeopardy comes to grief through friendly fire - not in the fog of
war, but because the two allied races are too paranoid even to parley,
let alone combine forces.
In a typical early passage Horza, rescued by a pirate ship, is
told he must fight one of the crew for the right to life and passage.
The encounter is described in traditionally gory detail, and a victorious
Horza makes the traditional magnanimous plea for the life of his
fallen freebooter adversary.
"I don't want to kill him."
"Then you'll die," Kraiklyn told him, in a flat, even voice.
"I've no place on this ship for somebody who hasn't the taste for
a little murder now and again."
All scruples fled, Horza breaks the loser's neck.
By the end of the book Banks discloses that his heroes are not
technically human at all. Terrans are a species of primitive and
uncontacted alien race, with the action taking place in the 14th
century AD - our time. Naughty, because in retrospect there are
no hidden clues to indicate anything of the kind.
Too often, when Banks moves away from his favourite subject of
psychopathology, its manifestations and effects, his sentence structure
goes down the drain. There's a storm of adverbs ending in -ly, sudden
lurches into the passive voice and fits of elegant variation. These
can only be attached to carelessness, as when he repeats himself
without seeming to realise it.
In Phlebas we have this from a scene on a gigantic liner which
has just ploughed into an iceberg:
A line of windows set in the wall ahead of him went white, then
exploded towards him, throwing particles at his suit in a series
of small hard clouds.
Less than one page later,
The line of windows ahead went white, cracking like ice then
bursting out; he dived through space, to skid over the fragments
on the deck beyond.
Satirists can't get away with this sort of thing, because satirist's
adopt positions of superiority to what is satirised (in this case
the writing of tough US professionals like Poul Anderson, Gordon
R. Dickson and Larry Niven).
Interest in character isn't a feature of conventional satire either,
but Banky obviously feels for and lives through Horza. Your sympathies
are engaged because Horza has a conscience, to which he's too intelligent
not to listen, but which the demands of his situation prevent him
from heeding very often. This tension becomes the primary interest:
what begins as satire ends as tragedy - placing Horza in the same
boat as Creon and Macbeth.
It might not have been Bank's intention that conscience should
make Horza the tragic hero; but that old devil conscience was at
work again in The Player of Games.
Jernau Morat Gurgeh - Culture citizen - finds Utopia unsatisfactory
to the spirit. Gurgeh desires the admiration of his peers, and achieves
it by becoming perhaps the greatest all-round player of skill gams
in the Culture's trillions.
Once you're at the top, the only way is down, and Gurgeh babes
finds his supremacy threatened by an adolescent genius. An embittered
AI offers our hero an unfair advantage and in a moment of angst,
he accepts.
But the machine's not tempted him from charity. Its price - exacted
by blackmail - is that Gurgeh must travel to Azad, an interdicted
alien civilisation where life is dominated by a game of immense
complexity.
All the top jobs go to top players, and the supreme champion is
Emperor. When he understands the game, Gurgeh understands the race.
Our hero plays the Great Tournament, with predictable consequences
and maximum scope to parade the author's black humour.
Banky gives the alien race hyperbolical exaggerations of all the
qualities he most dislikes, including exploitative sexual relationships,
unequal justice, brutalisation of the lower classes, formalised
philistine xenophobia, and a hypocritical willingness among the
leaders of society to engage in sado-masochistic scopophilia - while
also proclaiming a civilizing mission. (There goes the next chairman
of the conservative party. Ed)
This works well in reinforcing the passion of Bank's writing, but
undermines the plot's credibility. The political system is a meritocracy,
where careers are determined by ability at the Game although the
Game itself is not part of any career.
How many people could hold down posts as admiral, cabinet minister,
archbishop or whatever, head a family of two husbands and five wives,
and pursue an active social life and sustain rank in the game and
still have time for the enjoyment of hard porn?
Player of Games invites comparison with the Urras chapters in Ursula
Leguin's The Dispossessed. He stands the comparison, and praise
doesn't come a lot higher than that.
In the later stages of Player, Gurgeh begins to be seduced by the
arrogant glamour of Azad's cruel, confident society, the more so
as he has taken to thinking in the local language, and in terms
of the all-pervasive game which has shaped it.
But he remains a Cultural citizen, and when he is confronted with
the rottenness at Azad's heart, he decides to attack it through
its own fundamental principles - the rules of the Game. Not only
must he give the Emperor a good kicking, he must do so in a manner
which denies the imperial axioms and asserts those of the Culture.
How he does this, and what happens when he succeeds, brings the
book to a nail-biting and highly satisfactory climax.
Wheel on the big guns
Except for his Walking on Glass, which tells several stories in
parallel, Banks always focuses on a single character trying to make
sense of a world where half the rules are hidden and the rest incomprehensible,
as are the motives of everyone he meets. This makes for a monolithic
structure, and a tendency for critics to compare him to Kafka, whose
influence is strong in The Bridge but hardly noticeable elsewhere.
Possibly because he perceived his single character stories as a
defect, Banks placed two protagonists of opposite sexes in Use of
Weapons.
This has been done before, but others have managed to do it without
Bank's contents page. His chapters alternate between one through
fourteen, then XIII all the way back through I. Flashback is all
very well - even if it does tell you which secondary characters
are going to be the important bods later, taking away some of the
surprise. On this occasion it's justified, as his climax wouldn't
work so well with a more conventional structure.
Use of Weapon's roman-numbered chapters are scenes from the life
of one Cheradenine Zakalwe, agent of Special Circumstances - the
cutting edge of the Culture's ambition to, well, not exactly impose
its values on the rest of the galaxy, but certainly make them just
a little too attractive for anyone to reject - a CIA with all the
hard edges filed away.
Predictably, Zakalwe has done and suffered much, all lovingly recounted
in baroque detail.
Here cut off in a disorganised battle, Zakalwe's found in a hut
with a captive female soldier by his staff officer.
"General; allow me!" Then he looked into the centre of the room.
"And how about your friend?"
"Oh." He looked back at the women who had turned herself around
and was staring, horrified, at them. "Yes, my captive audience."
He shrugged.
"I've seen stranger mascots; let's take her too."
"Never question the high command," Bar said. He handed over
the umbrella. "You take this. I'll take her." He looked reassuringly
at the women, tipped his cap. "Only literally, ma'am."
The women let out a piercing shriek.
Rogtam-Bar winced. "Does she do that a lot?" he asked.
"Yes; and watch her head when you pick her up; near busted my
nose."
"When it's such an attractive shape already. See you in the
Amph, sir."
All jolly fun, though it makes one wonder a tinsy bit about Bank's
feminist credentials.
Meanwhile the female lead, Diziet Sma, is busy reactivating Zakalwe
for another mission.
Zakalwe's gone rogue, tired of working within even the elastic
constraints of Special Circumstances. To make up for the absence
of support, he's acting even more gung-ho than usual, with predictable
results. But Diziet Sma thinks only he will do, so he must be armed
and re-indoctrinated.
The story itself is fairly slight - nor could it have withstood
such treatment otherwise - and would have worked far better written
continuously before the Roman numbered sequence - for despite Banky's
best efforts, Sma never achieves equal prominence with her male
partner (possibly because he can only concentrate on one major character
at a time, but more likely because she's too normal).
Banks is most at home with hag-ridden, obsessive lonely individuals
whose neurotic preoccupations are at once both solace and substitute
for the more conventional satisfactions from which they fell themselves
excluded.
The existence of such maniacs is a standing reproach to the Culture,
and produces a riveting tension when they're on the same side. Zakalwe
is no less aware of this than his creator, and at one point even
trys to reform himself by becoming a nature poet.
To this end he bogs off to live in a self-consciously pastoral
community with clean air, abundant cuddly wildlife and no horrid
clanking machines (there are slaves for that sort of work).
He settles down to become one with nature, working at it conscientiously,
ignoring boredom like a good soldier - until he sees an overseer
mutilate a female slave.
With an audible sigh of relief he tortures the overseer to death
and sets off on his travels again. Banks weaves together the bathos
of this ambition and the pathos of its failure with a skill that
anyone would find hard to defy - if only he could keep it up forever!
Use of Weapons interest grows as Zakalwe's character is explored
and a single question looms ever more insistently: How did this
man, who has witnessed and partaken of so many horrors, come by
a terrible phobia of chairs? (mock not, chairphobia is a terrible
curse. Ed)
The indications are so ominous and insistent that it seems impossible
for the chair story's revelation to escape anticlimax, but escape
it does. Banks takes up the challenge of his own pretensions and
wins - handsomely.
He then adds one last twist, falsifying the psychology of his entire
novel. Use of Weapons is less a flawed masterpiece than a masterpiece
with gratuitous flaws tacked on.
Bank Collapse
To make up for her bit-role in the last novel, Diziet Sma becomes
the narrator of The State of the Art. The settings are Earth, circa
1977, and Culture ship Arbitrary is observing our misbehaviour -
more in sorrow than anger. One of the crew, Dervley Linter, becomes
obsessed with the glamour and squalor of life on Earth and wishes
to take up residence.
Understandably; the crew are without exception dreary past reason.
You expect them all to put on red noses for Comic Relief and do
other wacky things to convince themselves they're alive after all.
Even Diziet, the pick of the litter, seems to have swapped her
brain for a sheaf of Guardian leaders. Our hero is not only a refugee,
however. To serve his obsession he has his genetically enhanced
body degraded to something nearer the Earth norm. Rub your hands
in anticipation. Bank's madmen are always good value.
Unfortunately, Banks neglects this fine loony in favour of the
drearies in the ship, and as usual his writing wilts once the violence
and perversion are withheld for too long. On this occasion, his
boredom with his characters leads him into the tyro's editor of
forgetting who is speaking to whom in a short dialogue sequence,
and the overwhelming impression is one of tiredness: only a robot
'drone' escapes the general accident, acting as Greek chorus, like
all Bank's robots, in the style of Bomb 20 from the film Dark Star.
Down below, Linter decays into a Jesus freak (for no obvious psychological
reason), then gets himself killed for no artistic reason at all.
The story ends with nothing attempted, let alone achieved, by anyone.
Even the question of how an airhead like Linter got the job in
the first place is raised but not pursued. It's a sad anticlimax
after the other three books. Cultural Directions The only other
Culture stories so far are also to be found in this book.
One is a variation on the theme of Fondly Fahrenheit. The other,
A Gift from the Culture, is basically a character-study of a moral
jellyfish who is also Bank's only important homosexual character
so far. It's slight but well done, though it casts further doubt
on Bank's pro-gay street cred, to say nothing of the sort of upbringing
the Culture gives its children.
A much more interesting question is where, after three exceptional
novels each embellished with a rococo blemish, does Banks go from
here?
Maybe Banky needs a new milieu. The Culture has the overwhelming
defect of all Utopias (and the one which chased Larry Niven out
of Known Space); it implies the effective end of history. A perfect
society cannot generate internal stresses of any significance, so
any conflict must proceed from external attack.
This happens in Phlebas, but seems unlikely to happen again. The
alternative - to go for aggressive cultural imperialism - would
be unattractive and inconsistent, and one suspects Banks is far
too much in love with the Culture to present its decadence.
His Culture could feature many more shorts, but unless Banks turns
to prequals about its early life and struggles - Kulturkampf? -
It's doubtful that anything else of full length will succeed as
his early novels have.
Chris Gilmore - the famed Interestingzone reviewer - raises eyebrows, glasses,
hackles, issues and the tone of his surroundings. A proponent of
catastrophe theory, he believes that the Golden Age is about to
end. His closest friend is a whale. He has recently completed a
novel which involves spaceflight, mass-execution, mass-suicide,
sexual abuse, mystical visions and war on a planetary scale, but
is principally concerned with how a man comes to be reunited with
his cat.
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Ed's note: this article is a re-run from our
Hologram Tales days (when we were a 'proper' print magazine).
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