|
DRAGON'
ON
The best-selling fantasy writing tag team, Weis and Hickman,
are interviewed by fellow sword & sorcery author, Stephen Hunt.
It is rare for two authors to generate such ire and loathing among
fantasy's literary mafia. "Even Weis and Hickman do this sort of
thing better!!!" Trilled Interzone's Wendy Bradley during a recent
book interview, in a tone that left no doubt this was the ultimate
insult she thought a writer could attract.
"Weis
and Hickman?" Stuttered a British Fantasy notable during one of
their meetings - looking like somebody had just asked if they could
bonk his 17-year old daughter, before launching into an unprintable
tirade detailing his grasp of the virtues of these two author's
works.
If Weis and Hickman have made any mistake worse than churning out
fantasy for the masses, it has been churning out bloody popular
fantasy for the masses. Behind every critic's scorn laden insult,
there lays that unsaid thought at the end: "But I could have written
that!"
Yeah, but likely as not your book would have been kicked back as
cliché ridden crap, and you certainly wouldn't be minting
money like Her Majesty's Treasury - and that's what really rubs
on our erstwhile critic's refined sensibilities.
With fantasy and SF books that have been translated into German,
Japanese, Danish, Finnish, Spanish, French, Italian, Hebrew and
Portuguese, as well as selling out across American, the UK and Australia,
the fantasy duo have proved that success is the best form of revenge
they can extract from their detractors.
But how did the two-some come to explode almost unheard of upon
the world fantasy scene?
Tracy Hickman's story starts following a period of unemployment,
with the Dungeon & Dragons game company TSR offering Hickman
a job as a fantasy game creator after seeing some adventure modules
he had submitted.
Having previously concentrated more on Dungeons, TSR decided our
Tracy was just the boy designer to put the Dragons back into D&D
- a project which later evolved into the DragonLance world. The
full marketing spectrum was to be blitzed: adventure modules, board
games, lead figures, and a totally new idea for the time - supporting
novels based around TSR'S gameworld.
Meanwhile, Margaret Weis had been sucked into TSR to edit these
new novels, bringing a traditional publishing background along with
her. An English graduate who had worked as a proof reader, advertising
manager, and then editor for a sleepy Kansas City publishing house
- with credits that included her own biography of Jesse James.
Tactfully - forgetting names - she remembers the difficulties the
duo experienced after originally hiring a famous mainstream author
to pen the DragonLance series.
"I worked with Tracy, and the more we worked with the project,
the more it became obvious to us that we were the people to write
the books - mainly because we loved the game while this other author
didn't - plus the fact he wasn't doing a very good job. So we got
together one weekend and wrote the prologue for the first five chapters
of DragonLance.
When we turned it in, TSR liked it so much they fired this other
author and got us to do the series, despite the fact we were unknowns
and nobody had ever heard of us.
All we got were people continually telling us it would fail, so
in the end TSR only wanted to print 30,000 copies - but the minimum
print run the could do was 50,000, and they had to settle for the
larger run.
A self-satisfied smile rises to twitch at the corner of Hickman's
mouth as she recalled what was to follow. "The novels came out in
November, and by September TSR were already going back to press
maybe once a week - and this was without any promotion by the company,
purely word of mouth."
Does she feel they might have been taking advantage of their positions
by writing DragonLance themselves, hogging the action as it were
by not shipping in any heavy hitters from the SF world.
Not as she explained. "TSR wanted to get some real big names in
Science Fiction Fantasy, but they couldn't afford it for one, and
for two none of the really big people wanted to write books and
characters they didn't have the copyright on - TSR still own all
the rights to our Dragonlance books."
Mr Hickman on the other hand, is surprisingly humble about his
previous lack of 'form' when it came to writing.
"Up to Dragonlance all of my writing experience had been in fantasy
games, which is very much technical writing. You deal with sequence,
you deal with clarity of of instruction, you deal with process.
It is a very formal type of writing with its own discipline."
He moves on with a grin and a hint of sarcasm to skirt his own
early difficulties. "In fact, when I started with TSR I was so bad
- not like I am now of course - that every sentence began with a
prepositional phrase. It made dreadfully boring reading, all my
sentences were passive, there was no variation in the sentence structure
at all - let alone my ability to organise my thoughts on a larger
scale."
The Groucho Club mob might sneer that nothing much has changed,
but the down-to earth- Tracy has an explanation for what it was
that was to alter his course. "I had a very good editor who taught
me to diagram my text and break down each sentence into subject
and word, then rebuild it into more cohesive English.
Fortunately I was able to get through that time."
This could come as news to their critics, whom we suspect drop
anything bearing their names into a concentration camp for Middle
Earth refugees."
In contrast to Weis - for whom writing was always her dream career
- Hickman restlessly drifted into fantasy through a far more roundabout
route: having worked in a grocery store; flown as a glider pilot;
played in a restaurant singing folk songs; operated a cinema projector;
collected theatre tickets, then preached a s a missionary on Java
for two years (Dragonlance's spells are half Indonesian); slaved
as a double paned insulated glass worker; driven a school bus; operated
a drill press; served as a darkroom technician; run a game store;
not to mention having been a production assistant for his fellow
mormons the squeaky clean Osmonds as well as working on the Bob
Hope Show.
We don't want to raise Back Brain Recluses hopes falsely, but Hickman
may still not have settled into the career of SF author, as both
he and Weis continued to drop mysterious hints about another project
they are working on together. "The gaming people gave us a lot and
we would like to give something back," Weis said evasively. "We'd
like to become involved with the next step in gaming. It's still
in the top secret stage, but being very mechanical it's right up
Tracy's ally."
Hickman cut in: "This is the first project I have really felt
impassioned about for a long time - in fact I am really ready to
go out and crusade now."
Sorry to rain on your parade kiddos, but the fact that Larry Niven's
Dream Park concept is now being touted as a real possibility is
not the best kept secret in Science Fictiondom. It's an idea as
least as old as WestWorld, FutureWorld, and all those other robot
amusement park films.
Interviewing Weis and Hickman without probing into their split
with TSR would be like an audience with Samantha Fox where no-one
raises the subject of breasty dumplings, so here's the dirty laundry
Weis had to bring to light on the matter.
"TSR has a theory there will be now stars. It's not like we felt
that suddenly we had become such a wonderful success that they should
treat us well. It was simply that with all their writers and artists,
they had a pool of many wonderful creative people they could have
promoted for the company's benefit.
But instead they took great pleasure in beating you down and constantly
telling you that anybody could have done this, that TSR could have
picked up anybody off the street and got them to write the same
book or paint an almost identical cover." {There goes the next editor
of Interzone. Ed)
For Weis and Hickman, their decision to quit was accelerated by
the toil their families were taking, working eight hours a day for
TSR then coming back home to try and write their novels in the evening
and over weekends.
When TSR turned down the Darksword series and the duo saw all their
hard work sinking down the drain, the straw on the camel's back
finally snapped and they offered the manuscript to Bantam Books.
The editor of Bantam's Spectre line had the manuscript on his desk
for only 20 minutes when he called Weis and Hickman's agent back
to poach both of them - offering the duo enough money to quit TSR's
clutches and write fulltime.
Success for the couple obviously didn't come easy, even when they
were shifting novels, and Hickman suspects their popular appeal
owes much to the human elements in their tales. "Ultimately, when
we do reach the stars, it will be far more important who we are
when we get there than how we got there.
And that's always been the philosophy in terms of both our works.
It's why I stopped reading Arthur C. Clarke even though I enjoyed
him when I was younger. I read his Songs of Distant Earth, and while
the technology was very interesting and well described the plot
was essentially they came - they stayed - they left. His main characters
experienced no growth and no conflict whatsoever, it's a non-story."
Weis piped in: "Right. We are getting a bit fed up with the hard
SF writers putting us down. I think our type of fantasy has as much
right to exist and be published as theirs."
But their unquestioned success is also carefully measured, dare
we say even commercial. Not for Weis and Hickman the joys and freedom
of making up a sword and sorcery epic as they go along. The duo
work to a complete outline - the book's placed with a published
before they start it - any envisage what their readers want when
they write. This combination of business sense and high adventure
is the slap in the face many of the art for art's sake critics have
risen to.
In their working relationship Hickman is the details man and world
creator, the cosmic mechanic of their universe. Weis is the literary
force, bringing form to the raw plotlines and sculpting Hickman's
ideas. When one of them feels dried out, they ring the other up
and fire ideas off their partner in furious brainstorming sessions.
Hickman recognises this. "We have separate sets of skill which
complement each other very well, which is why I think our fantasy
books have been so well accepted. But as individuals we also need
to grown and develop, which is why we both decide to write a couple
of books solo."
Bantam books were very concerned that Weis and Hickman doing individual
books world be perceived as a rift between their star team. To cut
short such speculation, both authors agreed to write the introduction
to the other's book.
Weis was almost falling over herself to describe her new - as yet
unpublished - solo series. "I have just finished the third book
in the series, and you could almost say it is based on the English
civil war - the evil democracy which comes in and drives out the
monarchy.
The democrats have won and the democracy just isn't working - but
there is the Prince who was a bay at the time of the revolution,
and he has been spirited away by the monarchist faction which have
been hiding him away all this time."
Hickman on the other hand, has even got to the stage where he has
a working title for his solo effort (working, because Bantam invariably
insists on changing tiles before publication.)
"My working title is Requiem of Stars," he noted before going on,
and the tag line for it is going to be "Their Empire was a hundred
millennia dead, their invasion fleet was unexpected."
An entire despotic galactic empire moves itself forward in time,
to search for a cure to its own ills. Generations, which have since
ensued with an entirely new society, are, of course, not that keen
on seeing them come back. One of the problems I am dealing with
is size, it's incredibly big in terms of the galactic scale, and
equally big in terms of how the current civilisation works. It's
so large it's a problem keeping hold of it all."
Large concepts, large books, large readerships, and large royalty
cheques. Americans have always been stereotyped as thinking big,
and in the case of these two fantasy authors their success has grown
to match their ambitions.
Lucky bastards, or shrewd writers with a talent for the fantastic?
Make your own mind up, but SFcrowsnest sure as hell didn't spend
two hours interviewing Gonzo and Ginzo the Circus Clowns
|