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An Allen Key for Science Fiction?
Why Microsoft's co-founder, Paul G. Allen, has announced plans
for a new cultural project dedicated to science fiction and the ways
it captures our imagination.
Philanthropist
Paul G. Allen has announced plans for a new cultural project dedicated
to science fiction and the ways it captures our imagination, offers
us new perspectives on society and culture.
A separate nonprofit institution to be co-located
with Seattle’s Experience Music Project museum at Seattle Center,
the new science fiction museum will open in summer 2004.
Temporarily named The Science Fiction Experience,
the project will provide exhibit experiences that inspire appreciation
of science fiction’s history, creativity and contributions, while
at the same time recognizing notable science fiction creators and
their creations.
Investor
and philanthropist, good old Paul G. Allen is best known as the
co-founder of Microsoft with Bill Gates in 1976, with his multibillion
dollar investment portfolio now encompassing large stakes in DreamWorks
and various other technology, media and content companies.
Included in the exhibit will be works by Isaac Asimov,
Ursula Le Guin, H.G. Wells, George Lucas , Chesley Bonestell, Arthur
C. Clarke, Ray Bradbury, Gene Rodenberry, James Cameron, Octavia
Butler and Steven Spielberg, to name a few.
From Mary Shelley’s "Frankenstein" (first
published in 1818) and "The Birthmark" by Nathaniel Hawthorne,
to H.G. Wells’ "War of the Worlds" and George Orwell’s
"1984," to the hit TV series "The Jetsons,"
the BBC’s "Doctor Who" and the Warner Bros. film The
Matrix Reloaded, our Paul is putting his money where his mouth
is and arguing that science fiction remains one of the most compelling,
popular and intriguing genres of human expression.
"Science fiction has always been a vehicle for
entertainment, but more importantly it's a genre that is forward-looking
by nature, expanding people’s views of science, technology and the
future - and their exciting possibilities," Paul G. Allen commented
to the 'Nest. "Whether presented in literature, films, comic
books or the visual arts, science fiction reflects and comments
on humankind’s hopes, dreams and fears. It considers the implications
of imagined science and technology on humanity - and sometimes that
imagination dovetails with reality. Co-locating the new museum at
EMP leverages the ability of both projects to encourage critical
thinking about culture and society - one through the lens of music,
and the other through the lens of science fiction."
"Science fiction is the broadest and most dynamic
genre of our time," added hard SF author Greg Bear, who chairs The
Science Fiction Experience’s advisory board. "It's the only branch
of literature that teaches that change is constant and that the
future holds a limitless range of possibilities. Along with being
one of the most popular flavors of entertainment, science fiction
inspires people young and old to learn from science and technology
- and it's one of the very best ways to keep an adult brain fit
and flexible."
The project’s advisory board is a veritable "Who’s
Who" of the science fiction community.
The board includes such authors, artists, scientists,
educators, filmmakers and media experts such as Ray Bradbury,, Arthur
C. Clarke, Donna Shirley (manager of Jet Propulsion Laboratory’s
Mars Exploration program), Lawrence Krauss - the theoretical physicist
and author of "The Physics of Star Trek" - Octavia Butler,
the author of the "Xenogenesis" trilogy, and Dennis Muren,
the senior visuals effects supervisor at Industrial Light &
Magic and winner of eight Academy Awards.
A collection of rare artifacts and memorabilia from
around the world will be featured along with hands-on and interpretive
exhibits intended to explore SF, promote critical thinking and encourage
awareness and appreciation of science fiction’s significance and
value.
The five key areas in The Science Fiction Experience’s
13,000 square feet of exhibit space are designed to show visitors
a variety of science fiction stories, concepts and social commentary.
A gallery that introduces visitors to science fiction
and creates opportunities to explore science fiction’s icons,
its reflection on science, society and the human spirit, and its
influence on invention and discovery. In addition, this exhibit
offers a look at not-so-weird science: the many real life inventions
that were suggested, or even directly inspired, by science fiction
(from the communications satellite to the waterbed). Central to
Homeworld is a SF hall of fame which would like to honor both
the creators and creations of science fiction.
Whether a literal voyage across space and time,
or a symbolic metaphor for transformation, in this gallery visitors
will find themselves standing aboard a starship where they investigate
the technology and gadgetry of science fiction, discover why journeys
are launched and learn how they are accomplished.
From various modes of travel - space ships, time
machines, inner journeys, scale change -to the motivations behind
travel: curiosity, conquest, profit, self-preservation and happenstance,
this exhibit highlights how journeys can span the cosmos with
adventure and heroics, or simply reflect complex themes central
to humanity. Designed to resemble a classic spaceship interior
such as the Millennium Falcon or Nostromo, this
space will offer a spaceship drydock, a phaser test bench and
the highlights of real-life technologies and their SF counterparts.
Whether utopias or post-apocalyptic nightmares,
here visitors experience what it might be like to live in a variety
of possible futures - with artifacts from futures such as Bladerunner,
Metropolis or The Matrix.
Each era of science fiction has served as a reflection
of the concerns, aspirations and predictions of the time in which
it was created; the fictional accounts of future societies provide
a venue for commentary on the role of government, politics, society
and culture.
An environmentally immersive area featuring creatures,
strange beings and bug-eyed monsters from literature, movies and
television. With a range of video, graphics, artifacts and special
effects, this area explores how our fear of aliens, as well as
admiration of more advanced species, are really an examination
of our own potential for good or evil.
Sometimes "the other" represents our own
sense of alienation from the familiar, or from those who are different
from us. Other times, it represents who we want to become. This
exhibit area offers an experience with other species and ourselves.
This area forms the basis of a local and national
outreach program to make the content and experiences of The Science
Fiction Experience accessible to teachers, students, families,
after-school groups, and science and technology museums worldwide.
On a personal level, it also offers various opportunities
for visitors to build on their experiences by finding the latest
information on local and global events, gatherings and clubs,
and connecting with others who share their science fiction interests.
Destined to become a major tourist destination in
Seattle? Well, only time will tell. It will be interesting to see
if they come up with a little more inspired title than the 'temporarily
named' Science Fiction Experience though. Isn't there a Star
Trek Experience in Las Vegas, or am I imagining that?
If you've got any ideas for a more zappy moniker for
Paul, post them on our bulletin board
system across here.
To get more details of the project, you can visit
The Science Fiction Experience online over at www.sciencefictionexperience.com
Jessica
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OTHER CONTENT - June 2003
Going to Jael At last, the queen of SFF illustration, Jael, comes under the interviewer's spotlight. She explains how she put her personal and inner ambition on hold through most of her extremely busy child-rearing years, and why she just loves Batman, Green Hornet, Captain Marvel and Superman. (INTERVIEWS)
An Allen Key for Science Fiction? Why philanthropist and Microsoft co-founder Paul G. Allen has announced plans for a new cultural project dedicated to science fiction and the ways it captures our imagination. (NEWS)
Adamantium or cement? Shall I count the ways for the Hugo.
The World SF con - Noreascon Four - would like your creative insights and otherworldly
engineering proposals for the perfect base on which to mount their treasured
silver rocket denoting excellence in SFF ... the Hugo awards. How about moon
rock, guys?
(NEWS)
Who will arrange my Separation from this troublesome Priest? Christopher Priest scoops the 2003 Arthur C Clarke Award for his novel 'The Separation', featuring a parallel reality where Britain made peace with Hitler in 1941. Pulp SF it ain't ... but it's a rather good read all the same. (NEWS)
A little Huth and Puff Interview with the author Joe Huth - co-editor of the non-fiction work the 'Knight Rider Legacy'. Joe talks about why, with society's ongoing love affair with the automobile, you can make that car indestructible, sentient and able to perform incredible feats and you've got every young boy's (and many man's) dream. (AUTHOR INTERVIEWS)
The Offworld Report: May 2003 Jeff VanderMeer looks at Robert Freeman Wexler, just about everyone looks at The Matrix Reloaded, the Andromeda season three finale slaps into the small screen, Ted Chiang is interviewed, and President Bush cites the film 'The Last Starfighter' as his inspiration for entering politics (or does he?). (NEW ROUNDUP)
Riverworld: The TV Series
A frank appraisal of the TV series of the Riverworld by Shelby Peck, who finds
a hodge-podge of things that can and can't be found in the books.
(TV REVIEWS)
The Matrix Reloaded: Frank's Take Frank finds the whimsical Wachowski tandem are at it again with the second installment of this frothy film series in the form of the visually vigorous and devoutly exhilarating The Matrix Reloaded. (FILM REVIEWS)
The Matrix Reloaded: Mark's Take The war to release humanity from computer-generated non-reality continues in a pretentious and violent film that nonetheless has a lot of style. (FILM REVIEWS)
More Priestly Mischief Is there no stopping the man? The winners of the British Science Fiction Association Awards were announced on Easter Sunday, at he 54th UK National Science Fiction Convention. The Winner for Best Novel of 2002? None other than Christopher Priest for his 'The Separation', published by Scribner.
(NEWS)
Canamar (Star Trek Enterprise) Archer and Trip, falsely accused of smuggling, find themselves on an Enolian prison ship headed for the dreaded penal colony of Canamar. (TV REVIEWS)
Future Tense (Star Trek Enterprise) The discovery of a wrecked ship, apparently from the future, thrusts Archer and the Enterprise right in the middle of the Temporal Cold War. (TV REVIEWS)
Horizon (Star Trek Enterprise) Travis Mayweather returns home to his parents' ship, the Horizon, only to find that things have changed in his absence. (TV REVIEWS)
Judgment
(Star Trek Enterprise)
Archer is accused of crimes against the Klingon Empire and brought before a tribunal. (TV REVIEWS)
X2: Frank's Thoughts Is everybody ready for a second helping of a particular mutant recipe known as the X-Men? Apparently so since the first taste of this action-packed delicacy mustered up an incredible $157 million at the U.S. box office. (FILM REVIEWS)
X2: Mark's Thoughts This second film based on the X-Men comic book is a better story and a more atmospheric production. I am told it is a better adaptation of the comic book. One does not come to this sort of film for a deep statement of the human condition, but for a summer action film, it is not too bad. (FILM REVIEWS)
2001 and All That Scottish SF author Ken MacLeod argues that much history, including the End of
it, has happened since 2001, and he thinks it is rather important that they should not
be remembered. (COMMENT)
Why Some Things Don't Need To Be Resurrected Geoff asks can, indeed should, Battlestar Galactica be revived in the same way Star Trek was resurrected with the Next Generation? (COMMENT)
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