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Discworld
Divinity
An interview
with the man with a trademark floppy hat. No, not Indiana Jones (or
even Dr Who), but ... Terry Pratchett. He talks about his latest works,
Discworld and, well, the art of being Terry.
Terry
Pratchett is one of Britain's most successful fantasy authors. With
his books constantly appearing at the top of the book charts and
his latest book 'Nightwatch' being one of his most successful to
date.
I had the fortunate opportunity to interview Terry
Pratchett on a cold January night as he was finishing his latest
novel while battling with the joys of freeware and the scumware
advertising it entails.
SFC: 'The Last Hero' relies on Paul Kidby's
illustrations as much as the written word. How much input did you
have on each other's work?
Terry Pratchett: I had a lot on his, but he had somewhat less on
mine. I wrote 'The Last Hero' knowing that it was going to be illustrated,
which was one reason why it was shorter than a full-length novel.
I had an upper limit, I think, of forty to forty-five thousand
words. But when you know that the people and scenery are going to
be illustrated, you don't actually have to describe it in too much
detail. It's there! I got to see an awful lot of drawings at the
pencil stage.
Equally, when I see how Paul's drawn the characters, that influences
the way I think about them. But it's true to say that the influence
is rather more me to him.

SFC: Does it affect the way you write
your story? Or the style?
Pratchett: In this particular case, yes. Although this is only
the second time that I have done an illustrated work. The other
instance was with Josh Kirby when we worked on the original 'Eric',
which wasn't as lavishly illustrated as 'The Last Hero', but it
was still written for the accompanying drawings. And it to the extent
you write it knowing it is going to be illustrated, you pick a plot
line and characters which will lend itself to illustration.
I was also looking forward to the astronomical illustrations. I
have on my wall the original of one of my favourite drawings; it's
the one where the characters are on the moon and they're looking
towards the 'Discworld' and the huge elephant's eye.
That's what I've always wanted: an illustration of 'Discworld'
seen from space. One that treats it as a genuine astronomical object.
I would love to see more drawings like that.
SFC: Do you have any plans to collaborate
with Paul Kidby?
Pratchett: We have some loose plans. Both of us have got other
things to do and, to be frank, it cannot be a collaboration for
one very simple reason. It takes Paul the better part of eighteen
months or more to do the illustrations. And it takes me about three
months or less to do the writing. So while I can go back and tinker
and change and add, it's not the type of collaboration you would
have with two writers who would literally be sitting side by side.
SFC: Speaking of collaboration with writers,
do you have any plans to do that in the future? Or was once enough?
Pratchett: No. It was enjoyable working with Neil Gaiman on 'Good
Omens', but no more collaborations are planned.
SFC: Is 'Good Omens' still in the pipeline
to be made into a film by Terry Gilliam?
Pratchett: If they can get the cash from the States. I believe
they are still looking for fifteen million dollars - I hear various
sums. Terry Gilliam went off to make his 'Don Quixote' movie while
they were still trying to raise money and you know what happened
to that.
SFC: Yeah. It went a bit belly up?
Pratchett: It certainly hasn't enhanced the chances of 'Good Omens'
being made. I'm keeping out of it. The people in Hollywood aren't
very sophisticated thinkers by and large; they cling to a rock and
filter their food out of the water. I'm not holding my breath for
Good Omens the movie.
SFC: The animated 'Discworld' series was
very successful. Are there any plans to make the 'Discworld' stories
into feature films?
Pratchett: I get lots of approaches, which I tend to be fairly
crisp about for various reasons. One is that too many of then are
from people who do not have the means or the money to go ahead with
the project, but who still want to own the rights in case a bigger
fish comes along. I'm not going to be caught out on that.
On the whole, movie people want to own everything. I don't
know how much of 'Harry Potter' Warner Brothers now owns, but from
what the fans say, it's actually rather a lot. 'Discworld' is about
thirty books, plus all kinds of ancillary material, and that's not
something I am going to hand over to a movie company in exchange
for quite a lot of money. I've already made quite a lot of money,
that's the real problem.
People come along with a movie deal and say, 'Heh! We can make
you rich.' And I say, 'But I'm already rich. You can make me happy
if you want?'
It may happen - we might find a way at some point. But I'm not
hugely enthusiastic about a 'Discworld' film. I'm not even certain
it's possible to do one; I think there are only three or four books
that could be made into a good 'Discworld' movie.
SFC: I know 'Mort' was rumoured to be
on the cards to be made into a film at one point.
Pratchett: 'Mort' was hanging about because a guy I know as a friend
has got the rights, and he has got some integrity too. But after
ten years, its been on the point of being made three or four times,
then sunk away. It might happen, but then anything might happen.
Although it would be true to say I'm not doing anything to help.
The thing you have to remember is that 'Lord Of The Rings' was
massive in the 1960s and it wasn't until the next century that it
got made into a decent movie. 'Hitchhiker's Guide To The Galaxy'
was massive in the 1970s and hasn't been made into a movie yet!
These things take time.
SFC: So if a movie was hypothetically
in production, would you like quite a lot of say in how it was produced?
Pratchett: No, I would like quite a lot of money! I don't think
there is a director out there who is going to take much notice of
what the author actually thinks about anything. The best thing you
can do in those circumstances is say, 'Give me all the money in
the world and then its yours', and I'm not inclined to say that.
I don't think you can run the world on that basis.
I know the fan groups have lots and lots of discussions about whom
would play whom, but when it comes down to the nitty-gritty, it's
who is available and who is cheap.
SFC: There are a host of spin-offs from
the 'Discworld' books, such as computer games, diaries, Clairecraft
figures and so forth. How much input do you have on these?
Pratchett: If it's written, I have a huge amount of input, to the
extent that I will have written or edited most of the words.
I see the Clairecraft figures photographed in wax. We have a little
rule of thumb which is, if I can't prove it wrong, then it's right.
It doesn't have to be my idea of what someone looks like, as long
as the details mentioned in the books are right.
We have had one or two problems where the sculptor has got the
wrong idea, but I have never had to go to the mat over them.
I was involved in the computer games quite intensively, but they
are all history now. The other stuff, such as it is, is fairly low-key
and I deal with it at a semi-fan level.
SFC: Speaking of fans, you have a close
contact with your fan-base via the internet, book signings and conventions.
Do you think authors should be involved with their readership?
Pratchett: I think it's entirely up to the author. I don't think
it is laid down anywhere that writers should, and, speaking from
where I sit, I can see advantages in not being too closely involved.
You get asked for a lot of favours, but my office rule has to be
that I don't do them.
Someone says: 'Would it be all right if you could send me an autographed
photo'. If we do, then a month later: 'Can I be really cheeky and
ask for an autographed photo for my mum, my uncle, my mate, this
man I met in the pub and my hairdresser's nephew.'
The point is, I was a science fiction fan as a kid. I used to go
to conventions, I did the whole Doctor Who fannish bit. So
I understand the fans and rather like the scene in a strange kind
of way. It has always seemed to me that the signing tours and the
rest of it are part of the whole deal you sign up for.
SFC: Going off-subject,
what did you think of the'Lord of the Rings' film?
Pratchett: I thought it was an absolutely magnificent film. I think
it's is one of only two films I have ever seen which were almost
better than the book that they were based on.
SFC: What was the other movie?
Pratchett: The other one was the 1960s production of 'Far From
The Madding Crowd', which had Julie Christie, Alan Bates and Terrence
Stamp in the three major roles. It was incredibly good.
Both the books concerned were quite dense. In each case what the
movies did was invoke the spirit and scenery of the novel very well.
In both books, the landscape was very important. I won't say they
replace the novel, but they certainly enhance it.
SFC: What's the main sources of inspiration
for your writing?
Pratchett: I don't know. Things happen. I have read for pleasure,
including a lot of history, for many years. Ultimately, the novels
just write themselves in my head.
SFC: What books are you reading at the
moment?
Pratchett: I am re-reading 'Etiquette For Outlaws' by Rob Cohen
and David Wollock. It is what it says, it is a book about - let's
open it at random - how to buy porn from sex shops, the etiquette
of tattooing, or how to be a pimp!
It's all good stuff. Very funny: what you might call the low life's
guide to etiquette. I picked it up on a signing tour but didn't
get around to looking at it until recently.
There's also a rather nice book called 'Strange And Secret Peoples'
by Carole G. Silver. You may or may not know, but in Victorian times
there was an awful lot of paintings and interest in fairies. This
details the Victorian obsession with fairies and the occult.
I also have the 'Full Revelations of a Professional Rat-catcher'.
God knows who published it. It was first published in 1898 and it's
just a book about rat-catching written by an old rat-catcher.
I read weird stuff. The little byways of history, shall we say.
SFC: Do you read any other comic fantasy?
Pratchett: No! Since I started, there have been four 'Next' Terry
Pratchetts, which isn't the fault of the authors who were publicised
as the new 'me'. So I keep away from the genre. The only guy I would
own up to is Robert Rankin, and I make no secret of the fact that
I thought his Brentford trilogy was the best stuff he ever did.
SFC: Your latest book, 'Nightwatch', features
Commander Vimes quite heavily and there are many characters you
return to in your books. Do you have any particular favourites -
do the more familiar characters seem like old friends to you?
Pratchett: Well, they're fictional. I'm not. It's always worth
bearing that in mind. I would say that the most interesting characters,
from the point of view of a writer, are the ones who are screwed
up in their head. That means people like Granny Weatherwax and Commander
Vimes.
Vimes gets put through the wringer quite a lot in 'Nightwatch'
and that makes him a far more interesting character to get inside
the mind of than, say, someone like Rincewind. It gives him an extra
dimension. It makes him more human and it makes him more like us.
People like Susan, Vimes, Granny Weatherwax and Death too, are
the ones that hold the most amount of fun for me.
SFC: It has been said Nightwatch is slightly
darker and covers more adult themes?
Pratchett: What do you mean, that they weren't adult beforehand?
There's a revolution. People get killed. That's stuff for kids.
There's been a lot of discussion about this; Nightwatch has been
number one in the UK for the past nine weeks, and, I think, it has
sold more than any other discworld novel to date.
I am getting lots of mail about the book, but I don't think there
has been any really negative comments. It is dark and people do
get killed, so the humour is closer to the humour of M*A*S*H. It's
the humour that comes out of bad situations. Also, there is a bloody
revolution, there's secret police, there's a torture chamber. You
can't place too many gags into those situations.
Lord of the Rings is incredibly dark. Lots of really bad stuff
happens to people, but there is light at the end of the tunnel.
A dark book, a truly dark book, is one where there is no light at
the end of the tunnel. Where things start off going bad and carry
on getting badder before they get worse and then it's all over.
I am kind of puzzled by the suggestion that it is dark. Things
end up, shall we say, at least no worse than they were when they
started ... and that seems far from dark to me. The fact that it
deals with some rather grim things is, I think, a different matter.
LOTR deals with some grim things, not that I am suggesting that
there is any similarity between the two books.
SFC: From what I've read so far, I must
admit, I haven't thought it was any darker than any of the other
books you've written.
Pratchett: It's much closer to something like 'The Fifth Elephant'
than it is to 'The Colour of Magic'. There's no doubt that one of
the reasons why 'Discworld' has survived so long and so well is
that it does change. It has evolved. Because if this was
the thirtieth 'Discworld' book about Rincewind and the Luggage,
I would be prepared to slit my wrists ... and I don't think the
series would have too many readers in any case.
SFC: Is there any subject you wouldn't
parody or satirise?
Pratchett: Well, there's not a whole lot of laughs in paedophilia
is there? I don't know who said this - I know it wasn't me - but
they said there's nothing you can't make a joke about, but
there are quite a few things that you shouldn't make a joke
about.
For example in 'Nightwatch', Vimes breaks into a secret police
torture chamber and finds the cells where the prisoners are kept.
While nothing is described, the scene pulls the right levers to
get your imagination working. The point was, if I had filled the
torture chamber with the comfy chair and soft cushions from Monty
Python's Spanish Inquisition sketch for a laugh, that would have
been an obscenity.
We know there are such people as secret police and we know
there are such things as real torture chambers in the world
today and sometimes you just have to say this. So there are, you
always have to be careful. You have to feel your way and make decisions
as you go.
The one thing you can't do too often is what I call 'The A-Team'.
Of course, you're far too young for the A-Team.
SFC: No, no, I'm not, I remember 'The
A-Team'.
Pratchett: You may recall that the A-Team would machine gun the
bad guys car for about five minutes, then everyone would get out
and walk away. They're probably responsible for rising gun crime
all over the western world. Telling kids there's five Uzi's worth
of concentrated fire on that car and the bad guys get out, and one
of them has hurt his leg.
SFC: My wife asked me to ask you this
because she has just finished 'The Truth' ... seeing as you used
to be a journalist, which character do you think you are closer
to journalistically, Cut-my-own-throat Dibbler or William De Worde?
Pratchett: Oh, William De Worde. Large parts of 'The Truth' are
based on my experience as a young journalist. Not the bit with the
vampires, obviously, but William De Worde's whole approach and his
complete sense of bewilderment that now, just because he's got a
notebook and a pencil, he has got this amazing amount of power.
There are some scenes in 'The Truth' that are actually based on
things that happened to me when I worked on a newspaper. Are you
a professional journalist?
SFC: I am not. This is purely voluntary.
Pratchett: Okay, because I've been interviewed by lots of journalists
saying that happened to me, this happened to me. Anyone who has
ever worked on a local paper has had to deal with the unusual shaped
vegetable story.
SFC: The last children's book you wrote
was 'The Amazing Maurice And His Educated Rodents', which got a
lot of critical acclaim. Do you find writing children's books easier
or harder to write? Or is it the same as writing for anyone else?
Pratchett: Harder, if you do it right. For all kind of reasons
which are almost impossible to quantify but I would say picking
something at random: kids. They are pretty media savvy these
days. They don't know as much as I do because they haven't lived
as long.
So whereas you are writing a book for adults and you put in a throwaway
reference to the Beatles, for kids it really is a throwaway reference
- you have thrown it away. The chances are they will not get it.
For example, in 'Thief Of Time', I've got the fifth horseman of
the apocalypse, the one that left before they became famous.
Now this is much funnier to adults who can remember there are a
whole slew of people who left groups before they hit the big time.
With kids you have to be aware of what they are not likely to know
about. You have to be a bit more careful with the language, you
have to put in chapters which you don't do for the adult books.
Ultimately, you have to write the books in a different way, but
I can't really tell you what it is ... I just know how to do it.
SFC: Do you have any advise for budding
authors?
Pratchett: I get asked this an awful lot. I think the advice that
actually would work is: get a job on a television comedy show with
a nice catch-phrase for a few years and then the publishers will
fall over themselves to offer you a contract.
There's more truth in that than you may think. These days I think
publishers like people who come with a certain amount of media weight
behind them. There's Alan Titchmarsh, a TV gardener who is also
now a novelist. Become famous doing something else is the answer.
It's possible to get in that way. It's getting harder and harder
now - and lets face it, it was never very easy - to get published
just by sitting there and being an author.
Also, be young, possibly at university and keep reading. It's very
strange, even when you take it with a pinch of salt, that some girl
at university has sent half a novel to a publisher and they've now
paid her two million quid. God! They don't pay me two million quid.
And you never hear from them ever again! It's very strange. You
never find out what happens to the book.
SFC: Do your 'Discworld' characters ever
surprise you?
Pratchett: No, they may not do something I was expecting at a particular
point, but subsequently as I'm writing, I realise that is what the
character would do.
I think if you get a character working properly, three-dimensionally,
then will react in certain ways according to the basic programming
you have done. That might not be the way you initially would expect
them to react.
SFC: Do you read reviews of your own books?
Pratchett: I don't go out of my way to, but I get sent huge wads
of them. I get to see quite a lot.
SFC: How far in advance do you plan your
stories?
Pratchett: It depends on what you mean 'plan' and what
you mean by 'stories'.
SFC: How far in advance do you plot out
your story-lines?
Pratchett: I never plot out the story-lines in the way you're thinking
about. You know, 150 little cards, each one with a little scene
written out. I don't do it like that. What I do is I write draft
zero, which is a process I can't explain.
SFC: So you just tend to literally write
...
Pratchett: No, I'm just trying to assemble my thoughts to give
you a clue. This is the man on the tightrope trying to tell you
how he keeps his balance.
I'll start off with a couple of ideas and maybe a character and
theme which I'll think about for a while: how will that work, well,
we'll do this, we'll do that, we might need another character too.
You'll sit there and think about this for a while, then you realise
you've got something quite interesting going. I start to write at
that point and this is called draft zero. It's playing with the
idea and the characters to see how it would work.
Sometimes it doesn't go very far and sometimes the concentrated
process of thinking about it kind of retro-engineers your idea.
The purpose of draft zero is like doing a big charcoal sketch. You
can see how the story ought to be going and certain things emerge
from the process. The writing is a way of concentrating the mind
on the story.
In fact, quite often when it's going very well, I'll wake up in
the morning and I'll have to start making notes immediately because
somehow during the night, certain things have sorted themselves
out. That takes up to two thirds of the time of an entire novel
because once I've got draft zero well and truly sorted out, the
first, second and third drafts are really just going through it
on my word processor.
That happens reasonably fast because you've got the shape, you've
got the characters, you've got a lot of the dialogue and it's really
a case of almost sanding and polishing.
It's ridiculous talking about drafts in any case when you're working
on a word processor, because I can go backwards and forwards. I'm
writing the end of the next book now, very nearly the last scene.
But I haven't finished parts of the middle, although I know what
they are going to be and I know what has got to happen there.
It doesn't seem a strange idea to me to do it like this because,
after all, movies are very seldom shot linearly.
SFC: One last question. What new books
and projects do you have planned?
Pratchett: I'm just finishing a book for November which is called
'Monstrous Regiment' ... that's an adult 'Discworld' book.
In May 2003 there will be 'The Wee Free Men'. That will be like
'Morris', obstensively a children's 'Discworld' book. I'm planning
to finish this novel and then have a bit of a holiday for a while,
because I've been writing books back-to-back for quite a long time.
I know full well once I sit down thinking, oh I haven't got a book
to write, what shall I do, I'll start writing anyway. I won't be
under pressure.
SFC: Thank you very much.
Phil
Jones.
Large thanks goes to Terry Pratchett for sparing so much time to
talk to me and being so open and honest and also Donna, my wife,
for encouraging me to do it.
(C) Terry Pratchett and SFCrowsnest.com 2003 all rights
reserved
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