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Star Trek Enterprise: Impulse
Evan ponders whether this episode indicates that the show's reached
a point where a continuing storyline can only go so far before involving
the main characters in interesting and personal ways. Why? Well, poor
old T'Pol is carted into sickbay, and she's obviously pushed way past
the edge of sanity and into the realm of the truly psychotic.
If
I end up talking more about the arc, and less specifically about
this episode, it's because I think "Impulse" indicates that we've
reached a point where a continuing storyline can only go so far
before involving the main characters in interesting and personal
ways. "Impulse" does exactly that, at least for one character. Namely,
T'Pol.
The show opens with one of the shortest teasers so far. T'Pol is
carted into sickbay, and she's obviously pushed way past the edge
of sanity and into the realm of the truly psychotic.
Before
we can really digest what's happened to her, we're taken back one
day, seemingly before all has gone straight to hell. Trip is playing
the Neelix-role (Morale officer), pointing out to the captain that
the crew is eating irregularly, and that some R&R couldn't hurt.
He suggests the reinstitution of Movie Nights, which we first saw
back in the first season. Then, in an exchange that's far too coy
to be palatable, Trip proceeds to ask T'Pol out . . . to join the
rest of the crew for the movie.
The ship detects the Seleya, a Vulcan ship that entered the Expanse
nine months ago. The vessel sees to be adrift in an asteroid field
rich in trellium ore. T'Pol explains that she served aboard the
Seleya for over a year as the deputy science officer. It was her
last assignment before coming to the Vulcan Consulate on Earth.
The Seleya's mission had been to chart the thermobaric barrier of
the Expanse, but all contact was lost after it was supposedly pulled
in by a subspace eddy. A second ship was sent on a rescue mission,
but that vessel, too, was ill-fated (as we saw in last season's
finale).
Archer, T'Pol, Reed, and a MACO named Hawkins take a shuttlepod
to investigate. They navigate past the asteroids, which seem to
be moving in a chaotic fashion, perhaps due to anomalies in the
vicinity. T'Pol offers to take the helm, but Archer, with an attitude
similar to Picard's refusal to pass up the Argo's controls
to Data in Nemesis, insists he can manage.
Meanwhile, Trip and Mayweather begin efforts to extract trellium
from the asteroids. As we've learned from previous episodes, Enterprise
will need to be insulated with this material in order to protect
it from the region's anomalies. Upon discovering that the material
cannot be safely transported aboard, they take the ship's second
shuttlepod out to extract the material manually.
Shuttlepod One arrives at the Seleya to find it beaten up pretty
bad. Though Archer gets no response from his hails, multiple lifesigns
are detected. They board the Seleya, and discover that the crew
had been lining the hull with trellium extracted from the asteroid
field. They hadn't gotten far before abandoning the effort.
The bulk of the story from this point on consists of the boarding
party fighting off insane Vulcans that closely resemble zombies
from the sci-fi B-movies of thirty years ago, and T'Pol rapidly
degenerating into one of them herself. Phlox is able to determine
that her synaptic pathways are being severely damaged by the trellium
ore. Archer and company proceed to run from the airlock, to the
engine room, to the bridge, then back to the airlock, all the while
trying to escape and rescue T'Pol. It comes to the point where T'Pol
has to be stunned and physically carried off.
Interspersed with the action aboard the Seleya, Trip and Mayweather
have a near-collision with an asteroid while extracting ore. They
eventually return to the ship, ore in hand, and set to work repairing
their shuttlepod. At about that time they are contacted by Archer,
requesting assistance. Trip agrees to come to the rescue as soon
as Shuttlepod Two is spaceworthy again.
Everybody makes it back safe, if not entirely sound. Trellium D
is a potent neurotoxin to the Vulcan nervous system, and it takes
some time for Phlox to properly treat T'Pol.
Now to the meat of the story, the much-anticipated consequences.
Trip and Mayweather were able to get over 60 kilos of the trellium
ore, enough to line the forward hull. However, Archer orders him
to store it in biohazard until Phlox can find a way to permanently
inoculate T'Pol from its effects. As a result, T'Pol asks to be
left behind on a planet, rather than be the cause of allowing the
ship to continue unprotected from anomalies. Unsurprisingly, Archer
refuses her request.
A fantastic conflict has now been set up. The ship needs trellium
for protection. They find trellium, but can't use it because it
will cause a single crewmember to lose her sanity. It's a
good first step toward personalizing the ship's mission.
Okay, so let's talk for a bit about what makes a successful arc.
There are a number of good ones in science fiction that I can think
of, but I'll just address two of my favourites. First of all, we
have Babylon 5. The reason that show's arc is so brilliant
is because it is (a) planned, and (b) character-driven. We keep
watching the show because it matters to us what happens to the characters.
When the Centauri occupied the Narn Homeworld at the end of the
second season, my feelings of grief were two-fold: firstly for the
people of that world who had lost their freedom, but more notably
it was the anguish of G'Kar, a passionate character, and the character
most affected by the cataclysmic turn of events.
On a less epic scale, take a look at Deep Space Nine, which
is perhaps a better medium for comparison since it takes place in
the same "universe" as Enterprise. The Dominion War was fascinating
as a concept, but it was made exceptional by the inclusion of marvelous
villains like Gul Dukat, Weyoun, and the Female Shapeshifter. Additionally,
we were given even greater reason to care about the conflict not
because Earth itself was at stake, but because one of our beloved
characters, Odo, was a shapeshifter himself. The pain he felt at
fighting against his own people was a cornerstone of that story's
success.
Enterprise needs just such a connection. They've tried it
once already, but it hasn't been compelling. I'm speaking of the
death of Trip's sister. So why isn't it compelling? Why doesn't
it move me in the same way that the death of Sheridan's wife moved
me on B5? I suppose a part of it lies in the simple fact
that Connor Trinneer's performance doesn't hold a candle to Bruce
Boxleitner's. But also, the "murder" of Trip's sister was monumentally
impersonal. She was only one of seven million casualties.
The powers that be, as well as Scott Bakula, have made a big point
of talking about how Captain Archer is a more driven character this
year. One of the most obvious examples came in "Anomaly," when Archer
was interrogating Orgoth. But what is the source of Archer's transformation?
It's an external change, rather than internal. When a character
makes a significant development, it has to come from the
character itself. That's what differentiates a character-driven
show from a plot-driven one. Enterprise is a plot-driven
show masquerading as a character piece.
This is the same complaint I have about the blossoming "romance"
(perhaps we should leave it with the more ambiguous "relationship")
between Trip and T'Pol. There doesn't seem to be any reason for
these characters to get together. The writers are contriving the
plot to justify it after the fact. The truth is that they're
so dead-set on pursuing the relationship that they didn't bother
to let it come from the characters themselves. Star Trek
is notorious, at least in my books, for doing this: writing and
then justifying. As a writer myself, I feel great storytelling
should always work the other way around.
And I'm not the only person to think this is a bad idea. Specifically,
other reviewers have been complaining just as loudly about Trip
and T'Pol. But, more importantly, dissention comes even from the
actors themselves. In a recent article published in my local newspaper,
Jolene Blalock addressed the question. "They write it, I do it,"
she said. "I don't see it, personally. T'Pol's a Vulcan-how could
she have a relationship? And he's so emotional. My goodness, he's
like a nut case. So how are this nut case and this person who has
her stuff together going to find common ground?"
Ultimately, what we need is less action, and more reasons for action.
So far, this season has offered a great stepping stone for long-running
plots. Now that we have the plot, though, it's time to make it personal.
And the fact that Earth is at stake isn't enough.
Time for a few quotes from this week.
T'Pol to Hawkins, regarding the Vulcans aboard the Seleya: "There
was a time in the past when we [the Vulcans] were an extremely violent
race. We almost destroyed ourselves." This is part of T'Pol's explanation
to the MACO that Vulcans do have emotions, they just do their
damnedest to suppress them. It may seem obvious to people like me
who've been watching since The Next Generation, but to newer
viewers, this may well be an important distinction to make. Especially
since the portrayal of the Vulcans so far in Enterprise has
been somewhat inconsistent.
T'Pol to Archer, in her derailed state: "You don't trust Vulcans.
You never have." It occurred to me that this is a turnaround of
the scenario in "Strange New World" when Trip, Mayweather, and Cutler
lost their sanity and proceeded to accuse T'Pol of conspiring against
them. This time, it's T'Pol's turn to be paranoid.
Archer to T'Pol, summarizing both the episode as well as Star
Trek's more general thesis: "We'll find a way through, but I
won't leave anyone behind. Not if I can help it. I can't try to
save humanity without holding on to what makes me human." It may
be corny, folks, but this is the core of the story they're trying
to tell.
7. I really like the effort. The potential conflicts brought up
over the need for Trellium D, but T'Pol's reaction to it, is great.
Jolene Blalock deserves special credit in this episode for really
making T'Pol's descent into madness believable. A lot less credit
goes to whoever thought "Vulcans turned zombie-automaton" would
be a visual treat.
Not only are they not very scary, but they're also among the most
ineffectual bad guys featured on the series so far (perhaps with
the exception of the Klingons). Ultimately, though, my thanks go
to the writers for not providing any easy answers.
Evan Braun
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OTHER CONTENT - November 2003
Chris Moriarty: All in a Spin The science fiction author behind the amazing novel Spin State braves our interviewer's chair. (AUTHOR INTERVIEWS)
Offworld Report - SF: November 2003 Interviews with author Wil McCarthy, the cast of Alias, and the Director of Underworld. Plus criticism of this year's Worldcon in Toronto, the return of Dr Who, and a short science fiction history of the Middle East. (NEWS)
Offworld Report - Weird Science: November 2003 Martial arts robots hit Asia, the day a meteorite crashed through my roof, China sparks a new space race, and life across the stars: they're now betting on the system 37 Gem . (NEWS)
Offworld Report - Comics & Anime: November 2003 X-Men scribe Mark Millar interviewed, the return of the Micronauts, more flipping anthropomorphic animals, plus new G-Saviour, Cowboy Bebop and Melty Lancer. Don't you just love those odd anime titles? (NEWS)
Offworld Report - RPGs and Games: November 2003 A look at The 1920s Investigator's Companion, Werewolf: the Dark Ages, Viking Age, and Stargate SG-1 the role-playing game, plus the question is posed: is live roleplaying on its last legs? Perish the thought. (NEWS)
Cold Creek Manor The creepy contrivance that takes the form of director Mike Figgis's haunted house hokum Cold Creek Manor definitely wants to develop the goose bump response for its anticipating audience. Unfortunately, this stillborn by-the-numbers movie of terror is reductive and just plods along. (FILM REVIEWS)
Kill Bill (Volume One) In the intentionally overwrought and gloriously violent-drenched B-movie actioner Kill Bill Tarantino pours it on thick as he chaotically pays homage to the movie genres that he reveres so deeply - creating a concoction of ubiquitous escapist Asian kung-fu flicks along with a dash of redemptive foreign spaghetti westerns. (FILM REVIEWS)
Underworld If a vampire loves a werewolf, where can they set up housekeeping together? Nowhere. At least not in a world where werewolves and vampires have fought for a thousand years. Mark discovers a film of non-stop action and non-start intelligence, with lots of gunplay and the look of The Matrix. (FILM REVIEWS)
The Torrid Movies of Torcon Mark brings you his impressions of some interesting upcoming movies based on attending the various trailer shows at Torcon 3, aka 2003's World Science Fiction Convention. (FILM REVIEWS)
Does Science Fiction Have to be About the Present? SF author Ken MacLeod has a theory that SF can be more illuminating about the time of its writing than about that of its imagined future. (ARTICLES)
Star Trek Enterprise: Anomaly Seeing the episode title "Anomaly" set off a few dozen alarms for our Evan. The title is reminiscent of the lowest form of storytelling we all saw so commonly on Voyager. Did it disappoint? Read on ... (TV REVIEWS)
Star Trek Enterprise: Exile This is the first episode of the season that is utterly devoid of any Trip/T'Pol scenes, at least in the romantic sense. Maybe that's one of the reasons our Evan loved it so much. What, no sensual T'Pol scenes? Forgetaboutit. (TV REVIEWS)
Star Trek Enterprise: Extinction In "Extinction," a sterile alien race, which is now extinct, creates a metagenic virus that has the effect of changing all other humanoid lifeforms into their own species. As far as originality goes, Evan reckons this episode gets a fairly average grade. (TV REVIEWS)
Star Trek Enterprise: Impulse Evan ponders whether this episode indicates that the show's reached a point where a continuing storyline can only go so far before involving the main characters in interesting and personal ways. Why? Well, poor old T'Pol is carted into sickbay, and she's obviously pushed way past the edge of sanity and into the realm of the truly psychotic. (TV REVIEWS)
Star Trek Enterprise: Rajiin This ep's premise appeared to be that the Enterprise was to take on a beautiful woman, who would use erotic and hypnotic powers to entice the crew. Evan thought we were in for another variation on "Precious Cargo," but he was pleasantly surprised. (TV REVIEWS)
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